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All Aces GamesSource d’offres vérifiée

Lead Game Designer - Mobile Games

Offre en anglais

Lead Game Designer - Mobile Games Location: Vancouver, BC or Remote Employment Type: Full-Time We're looking for an experienced Lead Game Designer to help shape the future of our live-operated idle/RPG mobile games and bring new titles to life. This role is ideal for someone who thrives at the intersection of game design, economy design, and product strategy. You'll work closely with the Creative Director and Senior Producer and cross-functional teams to define the game's progression, economy, monetization strategy, and long-term roadmap. As the design lead, you'll use player behavior, an…

  • Télétravail
  • ["Vancouver, British Columbia, Canada"]
  • Publié 14 juill. 2026
  • Postuler avant le 13 août 2026
  • 1 poste

Résumé du poste

Lead Game Designer - Mobile Games Location: Vancouver, BC or Remote Employment Type: Full-Time We're looking for an experienced Lead Game Designer to help shape the future of our live-operated idle/RPG mobile games and bring new titles to life. This role is ideal for someone who thrives at the intersection of game design, economy design, and product strategy. You'll work closely with the Creative Director and Senior Producer and cross-functional teams to define the game's progression, economy, monetization strategy, and long-term roadmap. As the design lead, you'll use player behavior, analytics, and experimentation to craft engaging systems that delight players while supporting healthy retention and monetization. You'll be responsible for balancing complex economies, designing new features, and mentoring other designers. If you enjoy turning data into compelling player experiences and are passionate about building long-lasting free-to-play games, we'd love to hear from you. KEY RESPONSIBILITIES Product & Feature Design Define the high-level design vision in collaboration with the Creative DIrector. Lead the design of new features, progression systems, and metasystems. Design engaging player experiences that appeal to both casual and core audiences. Create and maintain clear design documentation, wireframes, specifications, and balancing documentation. Design intuitive FTUEs, tutorials, and player onboarding experiences. Continuously improve the late-game experience by extending progression and introducing new content. Economy Design & Balance Own the game's economy, including progression, currencies, rewards, and monetization systems. Design and balance: Core progression Live event economies Shops Gacha systems Reward structures Objectives and quests Leaderboards Ad monetization Premium currency systems Build and maintain economic models using spreadsheets and simulation tools. Create scalable balancing frameworks for both core gameplay and LiveOps events. Identify meaningful resource sinks and progression pinch points while ensuring players have satisfying ways to overcome them. Leadership Mentor and support other designers through feedback and knowledge sharing. Collaborate closely with artists, engineers, producers, and QA. Help establish best practices for design documentation, balancing, and development workflows. Contribute to hiring and growing a high-performing design team. REQUIREMENTS Required Experience 5+ years of professional game design experience, including experience on shipped or live-operated mobile titles. 3+ years designing and balancing free-to-play game economies. Demonstrated success improving retention, engagement, or monetization through feature design or economy balancing. Experience designing systems for idle, RPG, simulation, or strategy games. Strong understanding of free-to-play design principles and player psychology. Experience launching a game from soft launch through global release. Passion for mobile games and staying current with industry trends. Technical Skills Advanced spreadsheet and economic modeling skills. Experience building progression models and balancing complex game systems. Strong analytical mindset with experience interpreting player and business data. Familiarity with A/B testing methodologies and KPI analysis. Ability to communicate design intent through clear documentation and specifications. Working knowledge of Unity, including familiarity with prefabs, ScriptableObjects, asset management, scene hierarchy, and editor workflows. Able to implement, tune, and validate game content directly in Unity with minimal engineering support. Leadership & Communication Excellent written and verbal communication skills. Comfortable presenting ideas and collaborating with multidisciplinary teams. Self-motivated with strong organizational and prioritization skills. Passionate about mentoring teammates and raising the quality bar across the team. SOUND INTERESTING? Does all of this sound exciting? Think you have what we’re looking for? send your RESUME and PORTFOLIO/DEMO REEL via application form. ABOUT ALL ACES GAMES All Aces Games is a global mobile games publisher that combines world-class publishing expertise with talented in-house development teams, including our veteran game team in Vancouver, BC. We create, acquire, and scale free-to-play games for players worldwide through close collaboration across development, live operations, analytics, user acquisition, and marketing. https://allacesgames.ca/ https://allaces.games/ BENEFITS OF WORKING AT ALL ACES GAMES Industry competitive salary Top tier health, vision, dental and personal care coverage for you and your family Flexible working hours Ability to work remotely Inclusion in bonus program Connections to many industry partners Huge autonomy and freedom to grow Receive direct feedback from peers in a flat culture No politics or drama, logic prevails in the decision making process A team with a true desire to succeed, learn from mistakes, and better themselves

Ce que vous ferez

The Lead Game Designer will define the high-level design vision and lead the design of new features and progression systems. They will also own the game's economy and mentor other designers.

Exigences

Candidates should have over 5 years of professional game design experience, particularly with mobile titles, and a strong understanding of free-to-play design principles. Experience in designing systems for idle, RPG, simulation, or strategy games is also required.

Avantages

• Industry Competitive Salary • Top Tier Health, Vision, Dental and Personal Care Coverage for You and Your Family • Flexible Working Hours • Ability to Work Remotely • Inclusion in Bonus Program • Connections to Many Industry Partners • Huge Autonomy and Freedom to Grow • Receive Direct Feedback from Peers in a Flat Culture • No Politics or Drama, Logic Prevails in the Decision Making Process • A Team with a True Desire to Succeed, Learn from Mistakes, and Better Themselves

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Game Design
  • Economy Design
  • Product Strategy
  • Player Behavior Analysis
  • Analytics
  • Mentoring
  • Feature Design
  • Balancing
  • Spreadsheet Skills
  • Economic Modeling
  • Unity
  • A/B Testing
  • KPI Analysis
  • Communication
  • Organizational Skills
  • Team Collaboration

Renseignements supplémentaires

Expérience minimale
5+ ans
Postuler avant le
13 août 2026