iOS Software Engineer - Creative Apps
Offre en anglaisYou will architect and build media management and collaboration features for creative tools like Final Cut Pro and Logic Pro. You will work with cross-functional teams to drive features from initial concept through to final delivery.
- Sur place
- Vancouver, BC
- Publié 20 août 2026
- 1 poste
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Résumé du poste
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators. DESCRIPTION This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning. The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization. MINIMUM QUALIFICATIONS 2+ years proven experience shipping high quality, tested code on iOS and / or macOS Strong understanding of architectural patterns commonly used in programming for Apple platforms Solid grasp of computer science fundamentals and object-oriented design Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit) Ability to work with ambiguity and take ownership of product features Willingness to ask for help and learn from others Committed to encouraging an open and inclusive work environment Strong communication, collaboration, and project management skills Bachelor’s Degree in Computer Science or equivalent experience. PREFERRED QUALIFICATIONS Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand) Experience with modern concurrency in Swift, including async / await and actors Proficiency with Swift Testing and / or XCTest Demonstrated commitment to accessibility and localization
Ce que vous ferez
You will architect and build media management and collaboration features for creative tools like Final Cut Pro and Logic Pro. You will work with cross-functional teams to drive features from initial concept through to final delivery.
Exigences
Candidates must have at least 2 years of experience shipping high-quality code on Apple platforms and a strong grasp of Swift and UI frameworks. A Bachelor’s degree in Computer Science or equivalent experience is required.
Compétences indiquées
- SwiftSouhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Swift
- iOS Development
- macOS Development
- SwiftUI
- UIKit
- AppKit
- Object-oriented design
- Computer science fundamentals
- Cloud technologies
- Software architecture
- Async/await
- Actors
- Swift Testing
- XCTest
- Accessibility
- Localization
- Influencing Skills
- Async Await Pattern
- Workplace Inclusivity
- Influencing Without Authority
- IOS Development
- Self-Motivation
- Media Management
- Final Cut Pro
- GarageBand
- IMovie
- Apple IOS
- Logic Pro
- Mac OS
- Software Development
- Architectural Patterns
- Communication
- Computer Science
- Creativity
- Project Planning
- Innovation
- Interpersonal Communications
- IWork
- Project Management
- Object-Oriented Design
- Quality Assurance
- User Interface (UI)
- Cloud Technologies
- Swift (Programming Language)
- Xctest
Domaines d’emploi
- Software
- Technology
- Engineering
- Creative & Media
- iOS Software Engineer
- iOS Developer / Engineer
- Applications Programmers
- Software Developers
Renseignements supplémentaires
- Formation minimale
- Baccalauréat
- Expérience minimale
- 2+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine