Environment Generalist (VAN)
- Vancouver, BC
- Hybride
- Publié 16 juill. 2026
- 1 poste
40 $–55 $ / heure
Ouvre un site externe
- Type d’emploi
- Temps plein
- Niveau d’expérience
- Intermédiaire · 2+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine
Résumé du poste
Create high-quality photorealistic environments for feature film and episodic VFX projects. This includes modeling, texturing, and lighting assets while collaborating with cross-functional teams to ensure seamless production integration.
Détails du poste
Senior Environment Generalist We are looking for a talented Senior Environment Generalist to join our team. The ideal candidate is experienced in creating high-quality, photorealistic environments from concept through final delivery. They should have a strong foundation in modeling, layout, look development, texturing, and lighting, with a keen eye for composition, scale, and realism. Experience with Digital Matte Painting (DMP) and environment lighting is considered a strong asset. This position is open to candidates in Vancouver, Canada. About Barnstorm Barnstorm is an Emmy and VES-nominated visual effects studio based in Burbank, CA and Vancouver, BC, providing photo-realistic visual effects for a variety of television and online streaming projects. We pride ourselves on our artists' talent and dedication to producing world-class visual effects. Who You Are You are an experienced Environment Generalist with a passion for building immersive, believable worlds that enhance storytelling. You thrive in a collaborative environment, communicate effectively across departments, and enjoy solving both artistic and technical challenges. You have a strong artistic eye and are driven to deliver high-quality work while contributing to a supportive and growing team. What You'll Do Create high-quality photorealistic environments for feature film and episodic VFX projects. Model, texture, assemble, and optimize a wide variety of environment assets, including architecture, landscapes, vegetation, terrain, and props. Develop environment layouts that support storytelling while maintaining continuity and scale. Build and refine look development and shading for environment assets. Create and refine environment lighting that integrates seamlessly with the sequence and supports the creative vision. Integrate assets and textures produced in Houdini while respecting technical and artistic requirements. Collaborate closely with Environment Leads, CG Supervisors, Lighting, FX, and Compositing teams to ensure seamless integration into the production pipeline. Plan, prioritize, and accurately estimate assigned work while meeting production deadlines. Participate in reviews and incorporate feedback efficiently to achieve the highest quality results. What You Bring Strong proficiency in Houdini for environment creation, layout, look development, lighting, and rendering. Excellent modeling, texturing, and asset assembly skills using industry-standard 3D software. A minimum of 4 years of professional experience as an Environment Artist or Environment Generalist in the VFX industry. Strong understanding of composition, scale, color theory, lighting, and environmental design. Experience creating high-quality, production-ready assets, UVs, and textures. Experience with Digital Matte Painting (DMP) workflows is a significant asset. Experience with environment lighting and look development is highly desirable. Ability to work collaboratively with artists across multiple disciplines. Strong organizational, communication, and problem-solving skills. A portfolio demonstrating high-quality photorealistic environments for film, television, or related productions. Knowledge of virtual production workflows for film and television is considered an asset. About This Role This is a hybrid position. Both project-based and staff positions are available, offering extended health benefits and the opportunity to participate in RRSP programs. Please note: At this time, we are only accepting applications from artists who are legally eligible to work in Canada.
Ce que vous ferez
Create high-quality photorealistic environments for feature film and episodic VFX projects. This includes modeling, texturing, and lighting assets while collaborating with cross-functional teams to ensure seamless production integration.
Exigences
Requires a minimum of 4 years of professional VFX experience with strong proficiency in Houdini and industry-standard 3D software. Candidates must be legally eligible to work in Canada and possess a portfolio of photorealistic environments.
Avantages
• Extended Health Benefits • RRSP Programs
Compétences indiquées
- Production · Souhaitée
- collaborative · Souhaitée
- Technical · Souhaitée
- Résolution de problèmes · Souhaitée
- Sens de l’organisation · Souhaitée
- staff · Souhaitée
- Health · Souhaitée
- Teams · Souhaitée
- Communication · Souhaitée
- Development · Souhaitée
- Time · Souhaitée
- Integration · Souhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Houdini
- 3D Modeling
- Texturing
- Lighting
- Look Development
- Layout
- Digital Matte Painting
- Asset Assembly
- Composition
- Color Theory
- Environmental Design
- Virtual Production
- Houdini (3D Animation Software)
- Workflow Management
- Visual Composition
- 3D Computer Graphics Software
- Communication
- Computer Graphics
- Rendering
- Matte Painting
- Feature Films
- Problem Solving
- Organizational Communications
- Storytelling
- Visual Effects
- Compositing
Domaines d’emploi
- Creative & Media
- Art & Design
- Technology
- Environmentalist
- Multimedia Designer / Animator
- Graphic and Multimedia Designers
- Special Effects Artists and Animators
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