Art Lead (Third-person action shooter)
Offre en anglaisBlackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. **Blackbird Interactive** is seeking a passionate **Art Lead** to join our team on an…
- Télétravail
- Publié 19 mai 2026
- 1 poste
Résumé du poste
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. **Blackbird Interactive** is seeking a passionate **Art Lead** to join our team on an upcoming *third-person action shooter*. Do you have a broad range of creative and technical experience building worlds and levels in **Unreal Engine 5**? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you! At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a **third-person action game**. We support remote and hybrid working arrangements across Canada. At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured. Please include a link to your **portfolio** with your CV. ### **Responsibilities** - Maintain an Art Vision established by the external partner whilst driving new content and features. - Control character-driven technical pipelines, as well as content for environment assets and kits. - Collaborate with production to ensure the product stays on time and on budget to the highest quality. - Create and drive visual targets that set the vision & quality bar for art in-engine. - Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems. - Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties. - Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure the product stays on time and on budget. - Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines. - Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry. - Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art. ### **Requirements** - 5+ years of extensive games industry art experience. - 2+ years preferred as an Art Lead (or Director). - Experience with both Console and PC releases - Unreal 4 or 5 experience - Demonstrable ability to drive art pipelines and achieve results - Expresses passion and strong skills in both 2D and 3D art. - Communicate an eagerness for playing current popular games and understanding the art direction decisions.