Design Director
Offre en anglaisDefine and champion the creative vision for a narrative-driven investigative game, ensuring cohesion across gameplay, story, and presentation. Lead and mentor the design team while collaborating with multidisciplinary leads to deliver polished, shippable content.
- Télétravail
- Canada
- Publié 22 juill. 2026
- 1 poste
Résumé du poste
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for an experienced Design Director to help shape and deliver a narrative-driven investigative storytelling game. This role is responsible for defining and championing the game's creative vision, ensuring its narrative, characters, gameplay, world, and presentation come together to deliver a cohesive, emotionally engaging player experience. You’ll work closely with production, art, and engineering to translate creative vision into clear design goals, while leading and supporting a team of developers through implementation, iteration, and polish. This role blends hands-on design sensibility with creative leadership, owning quality, consistency, and cohesion across the game while working closely with a small development team to bring the vision to life. If you enjoy leading teams, solving complex design problems, and bringing ambitious, narratively driven game worlds to life, this role could be a great fit! \n Responsibilities * Partner with project leadership and publishing stakeholders to define, reinforce, and execute the creative vision, ensuring alignment across narrative, gameplay, art, audio, and presentation * Lead the development of the game's narrative, characters, investigative gameplay, and environmental storytelling, ensuring every element supports a cohesive and memorable player experience * Lead, mentor, and support the design team, fostering a strong design culture focused on quality, collaboration, and accountability * Collaborate closely with engineering, art, audio, and production to establish effective workflows, drive implementation, and maintain alignment as the project evolves * Provide clear creative direction and feedback, helping translate high-level vision into polished, shippable content while maintaining quality and consistency across the game * Identify creative risks, narrative gaps, and production challenges early, partnering with discipline leads to balance creative ambition with scope, schedule, and technical constraints * Contribute hands-on to writing, narrative implementation, game design, prototyping, and content development as needed, helping unblock the team and drive key features through critical milestones Requirements * At least 10 years of experience in game development, including at least 5 years in a creative leadership, narrative leadership, or senior design role * Hands-on experience developing content in Unreal Engine 5, with confidence using in-engine tools and workflows to prototype, implement, iterate, and polish gameplay features * Experience shipping at least one narrative-driven or creatively ambitious game with significant responsibility for story, gameplay, or overall creative direction * Strong understanding of interactive storytelling, narrative pacing, player agency, and how gameplay and presentation work together to create compelling player experiences * Proven ability to provide creative direction, review content, and maintain quality and consistency across a multidisciplinary team * Strong communication and collaboration skills, with the ability to align design, narrative, engineering, art, audio, and production around a shared creative vision * Comfortable contributing hands-on to writing, narrative implementation, game design, prototyping, or content development while balancing creative ambition with scope, schedule, and technical constraints Pluses * Passion for crime fiction, investigative storytelling, and grounded, character-driven narrative games * Appreciation for authentic research and the responsible adaptation of real-world subject matter into interactive storytelling * Strong instincts for dramatic pacing, mystery, suspense, and player-driven discovery * Experience working with dialogue systems, cinematic storytelling, performance capture, or branching narrative tools * Enjoyment of collaborative creative development and helping teams refine ideas through iteration, playtesting, and feedback \n $140,000 - $160,000 a year \n
Ce que vous ferez
Define and champion the creative vision for a narrative-driven investigative game, ensuring cohesion across gameplay, story, and presentation. Lead and mentor the design team while collaborating with multidisciplinary leads to deliver polished, shippable content.
Exigences
Requires at least 10 years of game development experience, including 5 years in creative or narrative leadership. Must be proficient in Unreal Engine 5 and have a proven track record of shipping narrative-driven games.
Compétences indiquées
- Gestion de projetSouhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Creative Leadership
- Narrative Design
- Unreal Engine 5
- Game Design
- Interactive Storytelling
- Project Management
- Prototyping
- Content Development
- Team Mentorship
- Environmental Storytelling
- Creative Direction
- Writing
- Playtesting
- Accountability
- Workflow Management
- Research
- Communication
- Video Game Development
- Leadership
- Motion Capture
- Team Leadership
- Unreal Engine
- Collaboration
- Balancing (Ledger/Billing)
Domaines d’emploi
- Creative & Media
- Management & Leadership
- Art & Design
- Software
- Engineering
- Director of Design
- Video Game Designer
- Graphic and Multimedia Designers
- Video Game Designers
- Web and Digital Interface Designers
Renseignements supplémentaires
- Expérience minimale
- 10+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine