Retour à la recherche
BI
Blackbird InteractiveSource d’offres vérifiée

UI/UX Designer (5-month contract)

Offre en anglais

The UI/UX Designer will adapt existing simulation game interfaces for new platforms by creating intuitive user flows, wireframes, and mockups. They will collaborate with cross-functional teams to improve accessibility, navigation, and overall usability while maintaining visual consistency.

  • Télétravail
  • Canada
  • Publié 14 août 2026
  • 1 poste

Résumé du poste

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for a UI/UX Designer to help adapt a large, established simulation game to new platforms. You'll design intuitive, readable, and engaging player experiences that feel native to each platform while preserving the depth and functionality of the original game. Working closely with design, art, engineering, and production, you'll improve existing interfaces, create new interaction patterns, and help shape a polished, accessible player experience. If you enjoy solving usability challenges and making complex games approachable, we'd love to hear from you. \n Responsibilities Collaborate with design, art, engineering, and production to adapt UI and UX systems for new platforms Design user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions Improve navigation, readability, accessibility, and overall usability Identify UX challenges introduced by platform transitions and develop player-focused solutions Maintain consistency with the game's visual style, information hierarchy, and interaction patterns Participate in design reviews, playtests, and usability evaluations, incorporating player feedback into your work Champion usability, accessibility, and player-centered design throughout development Requirements 3+ years of professional UI/UX design experience in game development Experience designing interfaces for complex gameplay systems or feature-rich applications Strong understanding of UX, information hierarchy, accessibility, interaction design, and usability best practices Proficiency with Figma, Adobe Photoshop, Illustrator, Adobe Animate, or equivalent design tools Experience designing controller-first interfaces and platform-specific UX Strong communication and collaboration skills, with experience working across design, art, engineering, and QA Ability to clearly communicate design intent through mockups, documentation, and presentations Pluses Experience with game ports, remasters, or cross-platform development Experience designing UI for simulation, strategy, management, or other systems-heavy games Background in visual design, typography, iconography, or information visualization Experience with usability testing and accessibility Familiarity with console, PC, and cross-platform UX Passion for creating elegant, intuitive interfaces for deep gameplay systems \n $90,000 - $110,000 a year \n

Ce que vous ferez

The UI/UX Designer will adapt existing simulation game interfaces for new platforms by creating intuitive user flows, wireframes, and mockups. They will collaborate with cross-functional teams to improve accessibility, navigation, and overall usability while maintaining visual consistency.

Exigences

Candidates must have at least 3 years of professional UI/UX design experience within the game development industry. Proficiency in design tools like Figma or Adobe Creative Suite and experience with platform-specific or controller-based interface design are required.

Compétences indiquées

  • FigmaSouhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • UI/UX Design
  • Game Development
  • Figma
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Animate
  • User Flows
  • Wireframing
  • Mockups
  • Accessibility
  • Information Hierarchy
  • Interaction Design
  • Usability Testing
  • Cross-platform Development
  • Controller-first Design
  • Figma (Design Software)
  • Iconography
  • Visual Design
  • Platform Design And Development
  • Typography
  • User Experience (UX) Design
  • Management
  • Communication
  • Video Game Development
  • User Interface (UI) Design
  • Information Visualization
  • Presentations
  • Safety Assurance
  • User Interface (UI)
  • Usability
  • User Experience (UX)
  • Collaboration

Domaines d’emploi

  • Art & Design
  • Software
  • Creative & Media
  • Technology
  • UI/UX Designer
  • User Interface / User Experience (UI / UX) Designer
  • Graphic and Multimedia Designers
  • Web and Digital Interface Designers

Renseignements supplémentaires

Expérience minimale
2+ ans
Langue de l’offre
anglais
Heures de travail
40 heures par semaine