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Game Developer (Remote)

Offre en anglais

Role: Game Developer Location: Remote (Work from Anywhere) Payout: $20 - $60/hour Role Overview: We are hiring for one of our clients, seeking a Game Developer to work on a contractor basis. The successful candidate will design and develop high-performance, real-time applications using game engines and technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs. This role involves working on graphics systems, rendering pipelines, and low-level optimizations to build game tools and modding systems. The game development industry is rapidly evolving, and this role presents a u…

  • Télétravail
  • ["Canada"]
  • Publié 25 juin 2026
  • 1 poste

Résumé du poste

Role: Game Developer Location: Remote (Work from Anywhere) Payout: $20 - $60/hour Role Overview: We are hiring for one of our clients, seeking a Game Developer to work on a contractor basis. The successful candidate will design and develop high-performance, real-time applications using game engines and technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs. This role involves working on graphics systems, rendering pipelines, and low-level optimizations to build game tools and modding systems. The game development industry is rapidly evolving, and this role presents a unique opportunity to contribute to cutting-edge projects. Key Responsibilities: • Design and develop game systems and engine-level features using C++ and game engines • Develop tools and modding related to games, focusing on rendering pipelines, shaders, and real-time graphics systems • Optimize performance across CPU/GPU, memory, and rendering workloads to ensure smooth gaming experiences • Build and extend tools, pipelines, and engine systems to support game development, collaborating with designers, artists, and engineers • Deliver high-quality experiences by working closely with cross-functional teams to meet project requirements Required Skills & Qualifications: • Strong foundation in game development, including graphics programming, and experience with game engines such as Unreal Engine • Proficiency in C++ and familiarity with DirectX (DX11 and DX12), Vulkan, or OpenGL APIs • Excellent understanding of rendering pipelines, shaders, and real-time graphics systems • Experience with low-level optimizations and performance tuning for games • Strong collaboration and communication skills, with the ability to work with designers, artists, and engineers to deliver high-quality experiences More About the Opportunity: This role offers a unique opportunity to work on high-performance, real-time applications using cutting-edge technologies and game engines. The successful candidate will have the chance to contribute to exciting projects and collaborate with experienced professionals in the game development industry. Equal Opportunity Employer: We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications. Apply Now!

Ce que vous ferez

The Game Developer will design and develop game systems and engine-level features, focusing on high-performance, real-time applications. Responsibilities include optimizing performance across CPU/GPU and collaborating with cross-functional teams.

Exigences

Candidates should have a strong foundation in game development and proficiency in C++, along with experience in graphics programming and game engines. Familiarity with rendering pipelines and performance tuning is also required.

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Game Development
  • Graphics Programming
  • C++
  • Unreal Engine
  • DirectX
  • Vulkan
  • OpenGL
  • Rendering Pipelines
  • Shaders
  • Real-Time Graphics
  • Low-Level Optimizations
  • Performance Tuning
  • Collaboration
  • Communication

Renseignements supplémentaires

Expérience minimale
2+ ans