Software Engineering Jobs in Burnaby, BC
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Burnaby, BC
Software Engineer Intern - Fall (8 Months)
Software Engineer Intern - Fall (8 Months)
Software Engineering - Team Lead, Software Engineering - P3
Software Engineering - Team Lead, Software Engineering - P3
Director, AI Software Engineering
Director, AI Software Engineering
Software Engineer - Remote in Canada - PST
Software Engineer - Remote in Canada - PST
Senior Software Engineer, AI (Agents)
Senior Software Engineer, AI (Agents)
Software Development Engineer, ElastiCache
Software Development Engineer, ElastiCache
Software Development Engineer, AWS MemoryDB
Software Development Engineer, AWS MemoryDB
Senior Software Engineer - Merchant Services
Senior Software Engineer - Merchant Services
Software Development Manager, CBS Monetization
Software Development Manager, CBS Monetization
Principal Software Developer
Principal Software Developer
Site Reliability Engineer
Site Reliability Engineer
Senior Data Engineer
Senior Data Engineer
Software Engineer Intern (Fall - 4 months)
Software Engineer Intern (Fall - 4 months)
Intermediate Software Developer, Frontend/Full Stack
Intermediate Software Developer, Frontend/Full Stack
Senior Software Engineer - Generalist (Apex Legends)
Senior Software Engineer - Generalist (Apex Legends)
Software QA Engineer
Software QA Engineer
Administrative Assistant / Receptionist
Administrative Assistant / Receptionist
Software Developer
Software Developer
Project Manager
Project Manager
Senior Software Development Engineer in Test
Senior Software Development Engineer in Test
Software Engineer Intern - Fall (8 Months)
Top Benefits
About the role
General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
Role ID
210923
Worker Type
Intern - Temporary Employee
Studio/Department
CT - IT
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts is looking for students to join our world-class internship experience. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates
We are DRE (Development & Release Engineering) - a central EA team at the intersection of DevOps, Release Management and Build Engineering. We build, manage and maintain the build pipelines for the majority of EA's studios worldwide.
What You’ll Do:
- You will report to the Development Director and Technical Leads to develop and maintain automation pipelines in our CI system, and work with our internal customers on designing, prototyping and implementing new automated workflows.
Qualifications:
- Analytical approach to problem solving, debugging, and troubleshooting
- Experience with scripting languages (e.g. Groovy, Python, Powershell, Batch)
- Experience with creating automation jobs in CI systems (e.g. Jenkins, GitLab CI)
- Experience deploying and maintaining virtual infrastructure (e.g. Virtual Machines)
- Experience with metrics gathering and visualization tools (e.g. Grafana, Elastic Search, Kibana)
At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the fall of 2026, slated to graduate no earlier than Spring 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 8 month internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
Please ensure your graduation date is visible on your resume.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$65,000 - $70,000 CAD
Pay is just one part of the overall compensation at EA.
The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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About Electronic Arts
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We're doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you're working from. We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.