Environment Surfacing Supervisor - Netflix Animation Studios
Offre en anglaisThe Environment Surfacing Supervisor leads the team in defining and supervising the look of digital environments, sets, and props to ensure alignment with the director's vision. They also collaborate across departments to troubleshoot technical issues and maintain pipeline standards for lighting, FX, and rendering.
- Hybride
- Vancouver, BC
- Publié 6 août 2026
- 1 poste
Résumé du poste
Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! Job Summary: We are seeking an Environment Surfacing Supervisor to support our upcoming feature film. The Environment Surfacing Supervisor works inside of NAS to lead the environment surfacing team on a specific film, defining and supervising the look of all digital environments, sets, and props. This role ensures that textures, materials, and shaders align with the vision of the Director and Production Designer and are technically ready for Lighting, FX, CFX, and Rendering. What You’ll Do: Supervise the surfacing of environments, sets, and props to create high-quality, stylized or realistic looks that support the show’s visual storytelling Work closely with the Production Designer, Art Director (Environments), and Head of Environments to interpret design intent, color palettes, and material direction Lead environment surfacing reviews and provide clear, specific, and constructive feedback on textures, materials, and shading Ensure environment surfacing work meets technical requirements and pipeline standards so assets integrate smoothly with Lighting, FX, CFX, and Rendering Collaborate with Modeling, Layout, Lighting, and Technical teams to troubleshoot issues and align on efficient, production-friendly workflows Help define and refine surfacing tools, material libraries, and workflows in partnership with Production Technology, R&D, and surfacing/lookdev TDs Provide input to Production Management and department leadership on asset complexity and progress to support realistic planning and prioritization Mentor and support environment surfacing artists, helping to identify training needs and contributing to performance feedback and craft development Help foster a respectful, inclusive, and collaborative team culture where artists can do their best work What You’ll Need: Significant experience as a Surfacing/Lookdev Artist focused on environments in feature animation, VFX, or high-end games/series, including time in a Lead or Supervisory role A strong portfolio/reel demonstrating excellence in environment surfacing, with a deep understanding of textures, materials, and color in stylized and/or realistic worlds Proficiency with surfacing and lookdev tools such as Mari, Substance Painter/Designer, and Maya, and experience with a modern path-tracing renderer (e.g., RenderMan, Arnold, or similar) Strong understanding of how environment surfacing interacts with Modeling, Layout, FX, CFX, Lighting, and Rendering within a production pipeline Great communication and leadership skills, with the ability to give clear, constructive feedback and collaborate effectively across departments Strong organizational and time-management skills This role is based in Vancouver, British Columbia. Hybrid Role (Minimum of 3 days a week in the office). At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience. The overall market range for this role is typically $163k - 223k CAD. This reflects total compensation; we do not have stock options. NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits here. Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner. We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Ce que vous ferez
The Environment Surfacing Supervisor leads the team in defining and supervising the look of digital environments, sets, and props to ensure alignment with the director's vision. They also collaborate across departments to troubleshoot technical issues and maintain pipeline standards for lighting, FX, and rendering.
Exigences
Candidates must have significant experience in a lead or supervisory role within feature animation, VFX, or high-end games. A strong portfolio demonstrating excellence in environment surfacing and proficiency with industry-standard tools like Mari, Substance, and modern path-tracing renderers is required.
Avantages
• Medical plan • Dental plan • Vision plan • Mental health support • Retirement programs • Family-forming benefits • Paid leave of absence • Paid time off
Compétences indiquées
- LeadershipSouhaitée
- CommunicationSouhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Surfacing
- Lookdev
- Environment design
- Mari
- Substance Painter
- Substance Designer
- Maya
- RenderMan
- Arnold
- Path-tracing
- Leadership
- Communication
- Texture mapping
- Material development
- Shading
- Pipeline integration
- Pixar RenderMan
- Substance Painter (3D Graphics Software)
- Constructive Feedback
- Workflow Management
- Time Off Management
- Technical Requirements
- Paving
- Visual Storytelling
- Planning
- Animations
- Mental Health
- Rendering
- Feature Films
- MARI
- Autodesk Maya
- Production Management
- Time Management
- Troubleshooting (Problem Solving)
- Visual Effects
- Prioritization
Domaines d’emploi
- Creative & Media
- Art & Design
- Technology
- Engineering
- Environmental Supervisor
- Multimedia Designer / Animator
- Graphic and Multimedia Designers
- Special Effects Artists and Animators
Renseignements supplémentaires
- Expérience minimale
- 10+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine
- Présence au bureau
- 3 jours par semaine