Tools Engineer
Offre en anglaisSupport and improve a suite of in-house game-content creation tools. Focus on technical excellence and customer focus to enable the development of high-quality games.
- Hybride
- Vancouver, BC
- Publié 5 juin 2026
- Postuler avant le 3 sept. 2026
- 1 poste
Résumé du poste
WHO WE ARE: Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League. At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals. WHAT YOU’LL BE DOING: As an Engineer on the Tools Team, you will support our suite of in-house game-content creation tools and the people that use them. You will use your passion, technical excellence, and customer focus to help build and improve these tools over time and enable us to continue making the kinds of games that delight our players. WHO WE’RE LOOKING FOR: Experience building tools with frameworks like WPF, WinForms Knowledge of languages like C#, C++, Python Curious, always learning Great problem-solving skills, build solutions iteratively Balance perfect vs getting it done Care for people and user experience Passion for winning in a team environment WHY YOU’LL LOVE WORKING HERE: Competitive annual leave and benefits, including discretionary performance bonus program and health coverage Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program Access to our in-studio gym, and an extensive media library filled with games and books Join a committee – board games, sports, or something else – it’s all here! Discounted shopping for Nintendo products and merchandise at the online employee store A workplace that values inclusivity and encourages continuous growth A chance to be part of Nintendo, creating award winning games that make an impact This is a hybrid role, with the first three months fully in‑studio. After that, there is flexibility to work from home, with a requirement of three days per week in our Vancouver studio. The hiring range for this position is $85,000 - $105,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience. At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact careers@nextlevelgames.com, and we will do our best to support your needs. We wish to thank all applicants in advance; however, only those under consideration will be contacted. We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver.
Ce que vous ferez
Support and improve a suite of in-house game-content creation tools. Focus on technical excellence and customer focus to enable the development of high-quality games.
Exigences
Requires experience building tools with WPF or WinForms and proficiency in C#, C++, or Python. Candidates should possess strong problem-solving skills and a passion for collaborative team environments.
Avantages
• Annual Leave • Performance Bonus Program • Health Coverage • Employee Assistance Program • Mental Health Support • Financial Well-being Support • Legal Assistance • In-studio Gym • Media Library • Nintendo Product Discounts
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- WPF
- WinForms
- C#
- C++
- Python
- Problem Solving
- User Experience
- Iterative Development
Domaines d’emploi
- Software
- Engineering
- Technology
- Creative & Media
Renseignements supplémentaires
- Expérience minimale
- 2+ ans
- Postuler avant le
- 3 sept. 2026
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine
- Présence au bureau
- 3 jours par semaine