Rigger
Offre en anglaisCreates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Candidates are accountable for meeting schedules and deadlines while collaborating with production and team members.
- Sur place
- Vancouver, BC
- Publié 28 mai 2026
- 1 poste
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Résumé du poste
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Sony Pictures Imageworks Canada Inc. 658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4 Project based, Full Time Language in work environment - English Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable Sony Imageworks Vancouver is seeking Riggers! Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character set up process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently on rigging projects. Qualifications: Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus. Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance and form highly desired. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of experience. The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position. Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role. We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply. *Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Ce que vous ferez
Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Candidates are accountable for meeting schedules and deadlines while collaborating with production and team members.
Exigences
Candidates should have knowledge of applicable software platforms and a background in fine art with an understanding of physical motion. A minimum of 2-3 years of experience is required, with a preference for a 2-year diploma or 1-year certificate.
Avantages
• Healthcare • Tuition Reimbursement • RRSP's • Sick Leave • Vacation Leave
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- 3D Character Rigs
- Animation Interface Controls
- Skeletal Motion Systems
- Body Deformations
- Facial Deformations
- Utility Scripts
- Core Software Tools
- Problem Solving
- Team Collaboration
- Maya
- Mudbox
- Linux
- Unix
- Python
- MEL Scripting Language
- Fine Art Background
- Physical Motion Understanding
Domaines d’emploi
- Creative & Media
- Art & Design
- Technology
Renseignements supplémentaires
- Formation minimale
- Diplôme professionnel
- Expérience minimale
- 2+ ans
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine