Quentin D
Offre en anglaisCreate high-quality 3D assets, motion graphics, and animations for games, VR/AR, and advertisements. Deliver end-to-end 3D solutions including modeling, lighting, and rendering for various media platforms.
- Sur place
- Montréal, QC
- Publié 7 août 2026
- Postuler avant le 6 sept. 2026
- 1 poste
Résumé du poste
3D Artist, Motion Designer He/Him I'm a Senior 3D Artist and Motion Designer with 10+ years experience, strong artistic sense and technical knowledge. I have experience across all platforms and media, from PC games to VR, advertisement and animation feature film. All-in-one solution to any 3D-related needs you might have. Let's chat! Work Samples slide 2 of 8 Video Samples slide 1 of 1 The Best Fit Businesses looking to put their product under its best light to advertise it VR/AR developers looking to create optimized 3D assets or create an appealing art direction to stand out against the competition Scientific and medical structures looking to get clear 3D explainer videos made Music artists who want a video that highlights their latest release Awards & Accomplishments Senior Cutscene Props Artist on 2026 VES, DICE and Annie Awards nominee and 2025 Game Award winner in the Games for Impact category South of Midnight - 2023 Jury's Choice for the Minute Mapp projection mapping show slide 2 of 3 I worked with Quentin at Compulsion Games (Xbox) on "South of Midnight", and he was absolutely phenomenal, surpassing our expectations on every task, ranging from artistic tasks like modeling hero props to some more difficult technical tasks involving narrative systems and cutscenes. He is super nice to work with and extremely professional, and a tremendous artist. If we had the space to hire him permanently we would have kept him forever, and I hope to work with him again in the future! James Arkwright Lead 3D environment artist, Compulsion Games I worked with Quentin at E.D. Films on a large-scale 360° planetarium dome project, where I was the project manager. Quentin was thoughtful, reliable, and a pleasure to work with throughout the production. He communicated clearly, collaborated smoothly with the team, and consistently delivered high-quality work within a complex production environment. I’d happily work with Quentin again and would strongly recommend him as a valuable addition to any creative team. Kerry Johnson Producer, E.D.Films We at SHED have worked with Quentin several times over the past few years as a freelance hard-surface modeler, notably on a VFX project for Kia and a motion design project for Unity. He is fast, technical, and creative, with a strong ability to understand production needs and deliver the appropriate level of quality. Quentin integrates quickly into a team and is easy to collaborate with, and I highly recommend him. François Hogue CG sup / Prod Manager, SHED I worked with Quentin at Compulsion Games (Xbox) on "South of Midnight", and he was absolutely phenomenal, surpassing our expectations on every task, ranging from artistic tasks like modeling hero props to some more difficult technical tasks involving narrative systems and cutscenes. He is super nice to work with and extremely professional, and a tremendous artist. If we had the space to hire him permanently we would have kept him forever, and I hope to work with him again in the future! James Arkwright Lead 3D environment artist, Compulsion Games I worked with Quentin at E.D. Films on a large-scale 360° planetarium dome project, where I was the project manager. Quentin was thoughtful, reliable, and a pleasure to work with throughout the production. He communicated clearly, collaborated smoothly with the team, and consistently delivered high-quality work within a complex production environment. I’d happily work with Quentin again and would strongly recommend him as a valuable addition to any creative team. Kerry Johnson Producer, E.D.Films Working with Quentin I’m located in Montreal, Quebec. I’m available for Fractional Connect with me Specialties Animation 2.5D Animation 2D Animation 3D Animation After Effects Animated Shorts Animation Explainer Videos Animation Storyboarding Character Animation Character Design Compositing Experimental Animation Explainer Videos Game Animation Interactive Animation Lighting and Rendering Music Videos Animation Product Videos Rigging Special Effects Animation Visual Development Visual Effects (VFX) Design Creatives App Icon Designer Art Director Art Illustrator Composing Concept Artist Creative Director Graphic Designer Illustrator Infographics Logo Design Storyboards Design Video & Audio Production Animated Videos Audio Mixing and Mastering Motion Graphics Design Music Videos Sound Designer Virtual & Augmented Reality 3D Modeling and Animation for VR/AR Augmented Reality Virtual Reality Visual Effects (VFX) Compositing VR/AR Medical Applications VR/AR Simulation and Training Client Resume ・ Compulsion Games - South of Midnight - Cutscene Props / Level Art / Lighting ・ Normal Studio - Melanie Martinez Trilogy Tour - Shenzen Silos - Level Art / FX / Lighting / Animation ・ E.D.Films - Sea World Abu Dhabi Dome Projections - Environment Art ・ Peewees & Friends - Adam - All aspects of the figurine - Promotional animated 2D video ・ Naolito - Character modeling and Look Dev ・ SHED - Creation of 3D models for a KIA commercial - Concepts and creation of 3D assets for a technical promotion video for Unity. ・ IAS - Optimizing 3D assets for usage in a web viewer. ・ Reflektor Digital - Asset creation for a WebGL game ・ Ludia - Creation of optimized and stylized 3D assets and environments for a Disney mobile game ・ Moment Factory - Modeling, texturing, animation, lighting and rendering for interactive & projection mapping projects : Nighttime Lights at Hogwarts Castle, Wonderbox at Paradise City Korea, Changi Airport Terminal, Regalia: At The Heart Of Reims Heritage, Mickey and the Wondrous Book. ・ UNLTD VR - Creation of 3D assets for a VR simulation project. ・ ON Animation Studios - Modeling of vehicles, props and plants for the Playmobil animation feature film. ・ Persistant Studios - creation of optimized particle systems for realtime game engines ・ Aptitude X - creation of terrains and vehicles for realtime game engines Connect with Quentin First name Last name Email Phone What's your budget?This helps us make sure we have the right cost match. $100-$500$500- $1K$1K- 5K$5K - $10K$10K–$25K$25K–$50K$50K-$100KMore than $100K When can we get started?Please include any must-hit dates in your message. Very quicklySoonNo rush How can we help? Let’s not make this creepy. We’ll email you just once and not again unless you explicitly ask us to.
Ce que vous ferez
Create high-quality 3D assets, motion graphics, and animations for games, VR/AR, and advertisements. Deliver end-to-end 3D solutions including modeling, lighting, and rendering for various media platforms.
Exigences
Requires over 10 years of experience as a Senior 3D Artist and Motion Designer. Must possess strong technical knowledge across PC games, VR, and feature films.
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- 3D Modeling
- Motion Design
- Animation
- VFX
- Rigging
- Lighting and Rendering
- Character Design
- Compositing
- Storyboarding
- VR/AR Development
- Hard-surface Modeling
- Concept Art
Domaines d’emploi
- Creative & Media
- Art & Design
- Technology
- Software
- Engineering
Renseignements supplémentaires
- Expérience minimale
- 10+ ans
- Postuler avant le
- 6 sept. 2026
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine
- Niveau d’expérience
- Mid-Senior level