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Zoic StudiosSource d’offres vérifiée

BC, 3D Character Modeler, Senior

Offre en anglais
  • British Columbia, Canada
  • Télétravail
  • Publié 16 sept. 2026
  • 1 poste

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Type d’emploi
Contrat
Niveau d’expérience
Expérimenté · 5+ ans
Postuler avant le
13 déc. 2026
Langue de l’offre
anglais
Heures de travail
40 heures par semaine

Résumé du poste

The Senior Character Modeler will be responsible for modeling, texturing, and sculpting high-quality hero creatures and character assets. They will collaborate with rigging, animation, and CFX departments to ensure production-ready assets while mentoring junior artists.

Détails du poste

3D Senior Character Modeler This position is based in Vancouver. All applicants must reside in British Columbia. About Zoic Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them. Are you looking for your next creative and technical challenge? Come join our team! Why Join Zoic? * We are an Artist owned and operated VFX studio. * We love what we do and always stay curious about new technology and techniques. * We respect work/life balance in a hectic industry. * We work with a team from all walks of life and back grounds. Our Vancouver location is currently seeking a 3D Senior Character Modeler to join our Character Development team. Starting ASAP for a 6 week contract, with the possibility of extending. The Senior Character Modeler reports to the Concept & Build Supervisor. Responsibilities: * Model/texture/shade/sculpt high quality hero creatures and characters assets * Take point on character/creature design and development under the direction of Supervisors as needed * Collaborate with rigging, animation, and CFX to create production ready assets * Set up initial groom and cloth template * Create posed and lit turn tables * Work within the colour and lighting pipeline * Ensure downstream pipeline needs are considered and assets are optimized for rendering * Work to address notes * Work to ensure internal and external deadlines and deliveries are met with budgeted hours * Share knowledge and techniques with team members to improve overall team skills and asset quality. * Apply secondary skillsets in other areas when waiting for character/creature assignment. * Mentor other artists including juniors. Qualifications: * 5 yrs. minimum experience creating high resolution organic models. * Strong knowledge of realistic anatomy of both bipeds and quadrupeds. * Proficiency in Maya, ZBrush, Mudbox. * Proficiency in Substance Painter and/or Mari * Solid re-topologizing and UV skills a must. * Photorealistic texturing experience * Experience with photo-real VFX production work. * Strong understanding of hair grooming methodologies. * Excellent English communication skills both written & verbal. * Strong attention to detail and follow through. * Positive attitude, hard worker, flexible schedule for deliveries. * Ability to communicate creative ideas fluidly * Pro-active, highly motivated with a solid work ethic. * Team player * Strong problem solving abilities * Ability to make decisions in a timely manner. * Ability to keep up with fast pace and meet tight deadlines. * Up-to-date reel showcasing required skill set. Nice to have: * Marvelous Designer * Groom (Houdini) * Hard surface modeling experience * Knowledge of V-ray * Knowledge of UE4/5 Additional information * Candidates MUST be located in British Columbia. This is a remote (work from home) position. * Zoic does not cover relocation costs. * This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned. * Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contact.

Ce que vous ferez

The Senior Character Modeler will be responsible for modeling, texturing, and sculpting high-quality hero creatures and character assets. They will collaborate with rigging, animation, and CFX departments to ensure production-ready assets while mentoring junior artists.

Exigences

Candidates must have a minimum of 5 years of experience in high-resolution organic modeling and a strong understanding of realistic anatomy. Proficiency in industry-standard software such as Maya, ZBrush, and Substance Painter is required, along with residency in British Columbia.

Avantages

• Work/life balance

Compétences indiquées

  • 3D Modeling · Souhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • 3D Modeling
  • Character Modeling
  • Texturing
  • Shading
  • Sculpting
  • Maya
  • ZBrush
  • Mudbox
  • Substance Painter
  • Mari
  • Retopology
  • UV Mapping
  • Hair Grooming
  • Anatomy
  • VFX Production
  • Houdini (3D Animation Software)
  • Substance Painter (3D Graphics Software)
  • Curiosity
  • Follow Through
  • Positivity
  • Ethical Standards And Conduct
  • Self-Motivation
  • Animations
  • Textiles
  • Communication
  • Rendering
  • English Language
  • Image Resolution
  • Problem Solving
  • MARI
  • Autodesk Maya
  • Proactivity
  • Quadrupedalism
  • Unreal Engine
  • Visual Effects
  • V-Ray
  • Rigging
  • Surface Modeling
  • Detail Oriented

Domaines d’emploi

  • Creative & Media
  • Technology
  • Art & Design
  • Character Modeler
  • Craft Artist
  • Craft and Related Workers not Elsewhere Classified
  • Craft Artists

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