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UI/UX Designer

Offre en anglais
  • Burnaby, BC
  • Hybride
  • Publié 20 sept. 2026
  • 1 poste

78 400 $–116 020 $ / année

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Type d’emploi
Temps plein
Niveau d’expérience
Intermédiaire · 2+ ans
Langue de l’offre
anglais
Heures de travail
40 heures par semaine

Résumé du poste

You will own and maintain the atomic design system in Figma while creating intuitive player flows, wireframes, and information hierarchies. Additionally, you will collaborate with art and engineering teams to translate designs into visually cohesive, shippable game features.

Détails du poste

Who We Are Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus—and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team! What We Need Do you see UI as more than menus and icons—as a core part of a game’s identity and experience Do you see UI as more than menus and icons — as the connective tissue between player intent and player experience? What You’ll Do Design Own and maintain the atomic design system based in Figma. Design and refine player flows, wireframes, interaction patterns, and information hierarchies that improve clarity, usability, and comprehension. Translate complex player needs and gameplay systems into intuitive, elegant UX solutions. Iterate on designs and solutions that enhance usability, clarity, and emotional impact. Guide adaptation of core gameplay, controls, and menu experiences across multiple platforms and input methods, ensuring parity and quality across all environments. Visual & Art Help define the game's UI visual style in partnership with the Art Director and Design team. Translate wireframes and UX systems into refined, visually cohesive interfaces. Build final assets, iconography, motion graphics, and mockups that balance form and function. Collaboration Collaborate across Design, Art, and Engineering disciplines to bring ideas from concept to shippable feature. Provide feedback in reviews and help maintain visual and UX consistency across the product. Stay current on trends in games, apps, and visual design to bring fresh thinking to the team. What Will Make You A Great Fit Experience shipping at least one AAA game or equivalent project. Strong portfolio showing a range of UI Art work and or UX Design work. Skilled in Figma using components for Atomic Design structures. Skilled in Photoshop, Illustrator, and After Effects (or equivalent) for UI asset creation and motion design. Comfortable working across teams - Design, Art, Engineering -to bring ideas to life. Strong communicator who gives and receives feedback with clarity and respect. Deep curiosity about games and a thoughtful approach to how UI supports the player experience. Beneficial Qualifications Background in graphic design, layout, and gestalt principles. Familiarity with implementing UI in Unreal Engine (UMG), including Blueprints, animations, and materials. Experience with UI shaders/materials and 2D FX for game engines. The pay range for this position in British Columbia at the start of employment is expected to be between CAD $78,400 and CAD $116,020 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts. #LI-Hybrid

Ce que vous ferez

You will own and maintain the atomic design system in Figma while creating intuitive player flows, wireframes, and information hierarchies. Additionally, you will collaborate with art and engineering teams to translate designs into visually cohesive, shippable game features.

Exigences

Candidates must have experience shipping at least one AAA game and possess a strong portfolio demonstrating UI art or UX design skills. Proficiency in Figma, Adobe Creative Suite, and the ability to work effectively across multidisciplinary teams are essential.

Avantages

• Medical benefits • Financial benefits • Bonus • Equity awards

Compétences indiquées

  • Conception UX · Souhaitée
  • Figma · Souhaitée
  • Collaboration · Souhaitée
  • Wireframing · Souhaitée
  • Illustrator · Souhaitée
  • Photoshop · Souhaitée
  • Conception UI · Souhaitée
  • Iconography · Souhaitée
  • Visual Design · Souhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • UI Design
  • UX Design
  • Figma
  • Atomic Design
  • Photoshop
  • Illustrator
  • After Effects
  • Motion Graphics
  • Wireframing
  • Prototyping
  • Information Architecture
  • Visual Design
  • Iconography
  • Game Development
  • Collaboration
  • Team Performance Management
  • Curiosity
  • User Interface (UI)
  • User Experience (UX)
  • Figma (Design Software)
  • Adobe After Effects
  • Graphic Design
  • Animations
  • Motion Graphic Design
  • Adobe Illustrator
  • Adobe Photoshop
  • Usability
  • Video Game Development
  • User Experience (UX) Design
  • Unreal Engine
  • Game Engine
  • Instant Messaging
  • AAA Video Games

Domaines d’emploi

  • Art & Design
  • Software
  • Creative & Media
  • Technology
  • Sports & Recreation
  • UI/UX Designer
  • User Interface / User Experience (UI / UX) Designer
  • Graphic and Multimedia Designers
  • Web and Digital Interface Designers

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