AB

Activision Blizzard

Source d’offres vérifiée

Activision Blizzard is a leading interactive entertainment company known for iconic franchises, engaging millions globally across diverse gaming platforms and recognized for workplace excellence.

Santa Monica, California

Entertainment Providers
1 001 à 5 000 personnes

À propos

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

Postes ouverts

Expert Lighting Artist - Sledgehammer Games

Hybride · Toronto

The Expert Lighting Artist will create gameplay and cinematic lighting while collaborating with art, environment, and VFX teams to drive player emotion. They are also responsible for optimizing lighting pipelines, mentoring team members, and ensuring assets meet technical performance budgets.

Senior Technical Animator

Hybride · Toronto

The Senior Technical Animator will partner with multi-disciplinary teams to implement cinematic scenes and develop game scripting systems. They will also be responsible for animation prop rig creation and supporting content creators through technical design.

Senior Technical Animator

Hybride · Toronto

The Senior Technical Animator will work with established game engines and animation systems to support content creators and narrative scene implementation. They will collaborate with a multi-disciplinary team to develop animation prop rigs and maintain a positive team dynamic.

Dialogue Designer

Hybride · Toronto

You will edit, design, and process dialogue assets while collaborating with narrative and audio teams to ensure high-quality implementation. The role involves using proprietary tools to manage dialogue workflows and systems across both linear and interactive game content.

Chef sénior, Programmation Gameplay // Senior Lead Gameplay Programmer

Sur place · Québec

Supervise the development of new and existing game mechanics while ensuring stability and performance across different platforms. Lead and mentor a team of programmers, managing deliverables according to the production plan and coordinating with various departments.

Dialogue Designer

Hybride · Toronto

The Dialogue Designer will edit, design, and process dialogue assets while implementing them using proprietary tools. They will collaborate with the Dialogue and Narrative teams to ensure high-quality audio alignment across the project.

Senior Product Manager, Security - Central Technology

Sur place · Vancouver

Define and drive the product strategy for anti-cheat, abuse prevention, and game security systems to protect the integrity of the Call of Duty ecosystem. Collaborate with engineering, data science, and operations teams to prioritize investments and deliver scalable detection and enforcement solutions.

Technical Project Manager - Demonware - Vancouver, BC

Sur place · Vancouver

The Technical Project Manager will manage multiple projects professionally with limited guidance, working closely with internal partners and game development studios. Responsibilities include proactively managing solutions, planning, communication, and delivery while constantly assessing impact to scope, plan, budget, quality, stakeholders, and risk.

Expert Threat Intelligence Analyst - Central Technology

Hybride · Vancouver

Lead complex investigations into cheat providers and organized player misconduct to protect the integrity of Call of Duty. Translate behavioral insights into actionable detection opportunities, enforcement strategies, and product recommendations.

Technical Project Manager - Demonware - Vancouver, BC

Hybride · Vancouver

Manage multiple technical projects within the Game Services Department, coordinating between internal partners and game development studios. Responsibilities include overseeing project scope, budgets, risks, and roadmaps to ensure timely delivery of online and data services.

Expert Engine Engineer - Treyarch - Los Angeles, CA

Hybride · Vancouver

Design, implement, and optimize core runtime engine systems to improve game performance, stability, and memory usage. Collaborate with other engineering teams to deliver robust technology and mentor other engineers on architecture and best practices.

Expert Engine Engineer - Treyarch - Vancouver, BC

Hybride · Vancouver

Design, implement, and optimize core runtime engine systems to improve game performance, stability, and memory usage. Collaborate with cross-functional engineering teams and mentor other engineers on architecture and best practices.

Expert Engine Engineer - Treyarch - Los Angeles, CA

Hybride · Vancouver

Design, implement, and optimize core runtime engine systems to improve game performance, stability, and memory usage. Collaborate with other engineering teams to deliver robust technology and mentor other engineers on architecture and best practices.

Expert Engine Engineer - Treyarch - Vancouver, BC

Hybride · Vancouver

Design, implement, and optimize core runtime engine systems to improve game performance, stability, and memory usage. Collaborate with other engineering teams to deliver robust technology and mentor junior engineers on architecture and best practices.

Expert Level Designer (Single Player) - Sledgehammer Games

Sur place · Toronto

The Expert Level Designer will develop, implement, and tune player-first experiences for major games. This role involves collaboration with various teams to deliver high-quality content and mentoring fellow designers.

Senior UI Engineer - Sledgehammer Games

Sur place · Toronto

As a Senior UI Engineer, you will be coding and engineering UI screens for various aspects of the game, collaborating closely with UX Designers and other team members. Responsibilities include developing, modifying, and debugging UI software, as well as optimizing and testing it on PC and console platforms.

Senior Dialogue Designer - Sledgehammer Games

Sur place · Toronto

The Senior Technical Dialogue Designer will collaborate with Dialogue, Narrative, and Engineering Teams to ensure high-quality dialogue delivery using proprietary tools, while also designing features and iterating on the Dialogue Tool and Database. Responsibilities include implementing dialogue assets, testing and debugging in-game dialogue across multiple pipelines, and editing/processing dialogue assets according to studio best practices.

Senior Dialogue Designer - Sledgehammer Games

Hybride · Toronto

The Senior Technical Dialog Designer will create AAA aural experiences, ensuring high-quality dialog delivery using proprietary tools. Responsibilities include collaborating with various teams, implementing dialog assets, and testing/debugging in-game dialog.

Senior Network Engineer - Demonware - Vancouver, BC

Hybride · Vancouver

The role involves designing and managing secure, scalable data center and cloud network infrastructure to support millions of gamers. Key duties include driving infrastructure as code using Ansible and troubleshooting complex network issues in a global environment.