BI

Behaviour Interactive

Source d’offres vérifiée

Behaviour Interactive is Canada's largest gaming studio, renowned for the horror game Dead by Daylight™ and recognized for its innovative culture and development partnerships worldwide.

Montréal, Québec

Computer Games
1 001 à 5 000 personnes

À propos

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

Postes ouverts

Programmeur·euse Backend Sénior·e

Sur place · Montréal

Design, build, and maintain advanced backend services and operational systems. Collaborate with developers to deliver scalable, production-quality services and ensure reliability through functional testing.

Gestionnaire de projet – Immersif

Sur place · Montréal

Coordinate multidisciplinary teams to deliver immersive and interactive experiences by tracking milestones and managing risks. Bridge the gap between technology, storytelling, and innovation to transform creative concepts into engaging physical and digital experiences.

Directeur·trice du cycle de vie des joueurs

Sur place · Montréal

Lead and evolve the player lifecycle strategy for Behaviour's first-party portfolio, including acquisition, onboarding, engagement, and retention. The role involves both strategic definition and the operational execution of end-to-end CRM campaigns and performance optimization.

Gestionnaire des ventes et partenariats

Sur place · Montréal

Manage the commercial strategy for Behaviour's intellectual property portfolio, focusing on product launches and lifecycles with partners. Develop brand partnerships within the video game industry and oversee pricing promotions and visibility placements.

Spécialiste sénior·e des achats IT

Sur place · Montréal

The role focuses on the efficient and cost-effective acquisition of IT goods, services, and technologies within an international environment. Key duties include managing vendor performance, overseeing contracts, and collaborating with internal teams and external IT partners.

Concepteur·trice de jeu senior·e Senior·e – Dead by Daylight

Sur place · Montréal

The Senior Game Designer will help create the universe of Dead by Daylight, specifically focusing on the design and evolution of community-created content. They will also handle prototyping and mentor other designers to improve their technical skills.

Programmeur·se Build Pipeline – Dead by Daylight

Sur place · Montréal

The role involves collaborating with leads and engineers to design and implement technical solutions for production pipelines. Key duties include debugging code, optimizing performance, and participating in code reviews to ensure high quality and innovation.

Artiste de Texture Senior·e – Dead by Daylight

Sur place · Montréal

Create high-quality textures and materials for the Dead by Daylight environment while ensuring technical and artistic consistency. Collaborate with environment artists and technical leads to define texture pipelines and improve production workflows.

Artiste de personnages 3D sénior·e – 7 Days to Die

Sur place · Montréal

Create high-quality 3D assets including characters, clothing, and textures for survivors and zombies in 7 Days to Die. Collaborate with multidisciplinary teams to optimize assets for the game engine and improve production pipelines.