ES

EA SPORTS

Source d’offres vérifiée

Our work is play. #getinthegame

Vancouver

Computer Games
501 à 1 000 personnes

À propos

With more than 30 years in the game, EA SPORTS – a division of Electronic Arts – is one of the most iconic brands in entertainment, connecting hundreds of millions of people with the sports they love through top-selling video game franchises.

Postes ouverts

Technical Artist - NHL

Sur place · Vancouver

The Technical Artist is responsible for driving quality at scale and owning runtime performance and optimization across multiple platforms. They collaborate with rendering engineers and art leads to balance visual quality with high performance.

Technical Artist - UFC

Hybride · Vancouver

The Technical Artist is responsible for driving quality at scale and owning runtime performance and optimization across multiple platforms. They collaborate with rendering engineers and art leads to balance visual quality with high performance.

Senior Technical Artist (Rigging) - EA SPORTS Technology

Hybride · Vancouver

Collaborate with cross-functional teams to create high-fidelity deformation content for EA Sports games. Refine workflows and implement technical solutions to solve character animation and deformation challenges.

Machine Learning Engineer - EA Sports FC

Sur place · Vancouver

Develop and maintain animation data pipelines and generative systems to produce high-quality human motion poses at runtime. Collaborate with multidisciplinary teams to optimize ML models for real-time controller input and game performance.

Gameplay Software Engineer

Sur place · Vancouver

The role involves designing and writing code to control game mechanics and bringing the vision of artists and designers to life. Responsibilities include prototyping new mechanics, developing technical designs for gameplay systems, and creating tools within a proprietary engine.

Senior Software Engineer - Advanced Technology Group

Sur place · Vancouver

Develop scalable technologies and foundation layers for EA SPORTS titles, focusing on creation pipelines and runtime functionality. Collaborate with cross-functional teams to optimize frame-rates, load-times, and integrate technical solutions across multiple platforms.

Generalist Software Engineer - EA Sports FC

Sur place · Vancouver

The role involves designing, implementing, and maintaining code for game features and components within the EA SPORTS FC ecosystem. You will collaborate with cross-functional teams to establish end-to-end functionality using REST-based HTTP APIs and UI tech stacks.

Associate Artist

Sur place · Vancouver

Develop compelling digital media designs, including textile and wardrobe for characters and stadium graphics for the FC franchise. Collaborate with Art Directors and Game Producers to create high-quality art assets and production art.

Associate Producer - EA SPORTS™ UFC

Sur place · Vancouver

Lead the development of player-first features for the EA SPORTS UFC franchise from concept through final delivery. Collaborate across design, engineering, and art teams to manage schedules, milestones, and the overall player experience.

Development Director - EA Sports FC

Hybride · Vancouver

Lead the FC Live Platform Operations team to ensure the health, effectiveness, and operational readiness of the FC live service. Coordinate critical capabilities including release management, performance monitoring, and player communications while aligning diverse stakeholders around common goals.

Cinematic Designer - EA SPORTS™ FC

Sur place · Vancouver

Integrate complex animations into the game engine to create compelling, emotionally motivated cinematic moments. Collaborate with artists and engineers to develop scalable workflows and tools for immersive real-time experiences.

Development Manager - EA Sports FC

Hybride · Vancouver

The Development Manager oversees the delivery of game features and assets within budget and on schedule. They manage a cross-functional team of artists and engineers while optimizing workflows and coordinating with production and quality assurance.

Generalist Software Engineer - EA Sports FC

Sur place · Vancouver

Design and develop core systems and ground-breaking features for the EA SPORTS FC franchise. Collaborate with cross-functional teams to translate creative concepts into reliable, high-performance software solutions.

Concept Artist (Environment) - EA SPORTS FC

Hybride · Vancouver

Translate creative briefs into compelling environment concept art and visual guides to establish the game's visual identity. Collaborate with Art Directors and 3D artists to create detailed renders of playspaces, stadiums, and cityscapes.

Assistant Producer - EA SPORTS™ FC

Télétravail · Vancouver, British Columbia, Canada

The Assistant Producer creates and manages live content for EA SPORTS FC by translating real-world football events into in-game plans. They collaborate with art, product management, and quality verification teams to ensure high-quality player experiences and engagement.

Line Producer - EA SPORTS™ FC

Hybride · Vancouver

Direct and lead a team responsible for delivering a specific pillar within the EA SPORTS FC product. Construct mode-level product strategies and roadmaps in partnership with design and technical directors to achieve business goals.

Machine Learning Engineer - EA Sports Advanced Technology

Sur place · Vancouver

Design and implement production-ready ML and computer vision solutions for 2D and 3D content generation in games. Create intuitive ML-powered workflows to reduce manual work and optimize model efficiency for game development constraints.

Concept Artist (Characters) - EA SPORTS FC

Hybride · Vancouver

Translate creative briefs into compelling visual concepts for characters, garments, and accessories for EA SPORTS FC. Collaborate with Art Directors and 3D artists to provide detailed visual guides and mood boards that define the game's visual identity.

Cinematic Animator - EA SPORTS FC

Hybride · Vancouver

The role involves key-framing high-quality character performances and polishing facial and body animations for cinematic scenes. You will collaborate with directors, technical artists, and engineers to realize the cinematic vision and solve technical tool issues.