F

Frima

Source d’offres vérifiée

Nouveaux territoires de jeu | New Gaming Territories

Quebec, Quebec

Computer Games
201 à 500 personnes

À propos

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

Postes ouverts

Conseiller(ère) principal(e) - Développement de la pratique RH et rémunération

Hybride · Québec

The Senior Advisor will evolve HR practices, processes, and tools while managing total compensation strategies including salary structures and internal equity. They will also provide expert consulting to leadership, develop HR dashboards, and leverage technology to automate and improve organizational efficiency.

Programmeur.euse senior (C++)

Télétravail · Quebec, Quebec, Canada

Develop, optimize, and maintain game features and pipelines across mobile, PC, and console platforms. Provide technical leadership through mentoring, code reviews, and solving complex performance issues related to CPU, GPU, and memory.

Programmeur.euse senior (C++)

Télétravail · Quebec, Quebec, Canada

The senior programmer will lead technical development, optimize game performance across CPU/GPU/memory, and mentor team members. They will also participate in daily Scrum meetings, conduct code reviews, and design innovative technical solutions for complex project requirements.

Producteur.trice

Télétravail · Quebec, Quebec, Canada

The Producer is responsible for planning and monitoring the entire production cycle, including resource allocation and risk analysis to prevent delays. They also lead and coach their direct team while maintaining a trust-based relationship with external partners.

Producteur.trice

Hybride · Québec

The producer is responsible for planning and tracking the full production cycle while managing project risks, budgets, and timelines. They also provide leadership, coaching, and performance management to their team while acting as the primary contact for partners.

Producteur.trice technique

Télétravail · Quebec, Quebec, Canada

Plan and track major technical initiatives while translating technical directions into realistic production plans. Manage risks, evaluate the impact of technical decisions on budgets and timelines, and maintain strong relationships with partners.

Producteur.trice technique

Télétravail · Quebec, Quebec, Canada

Plan and track major technical initiatives while collaborating with technical directors to translate goals into realistic production plans. Manage risks, evaluate the impact of technical decisions on budgets and timelines, and maintain strong partner relationships.

Programmeur.euse Unreal

Télétravail · Quebec, Quebec, Canada

The programmer will participate in development meetings to create prototypes and new features while ensuring robust, high-quality code. They will also integrate 3D assets, animations, and UI elements while developing tools to improve team efficiency.

Animateur.trice technique

Télétravail · Quebec, Quebec, Canada

Develop, test, and maintain animation systems and technical tools in collaboration with artists and programmers. Integrate animations into game engines and ensure they meet technical, aesthetic, and gameplay constraints.

Animateur.trice technique

Télétravail · Quebec, Quebec, Canada

Develop, test, and maintain animation systems while providing technical support for animation tools and game engines. Collaborate with animators and programmers to integrate animations and ensure technical and aesthetic compliance.

Technicien.ne en assurance qualité

Sur place

Description de l'entreprise Prêt.e à découvrir de nouveaux territoires de jeu? Frima est à la recherche d’un.e technicien.ne en assurance qualité pour joindre une équipe sur l’un de nos plus gros projets! Nous sommes Frima, un studio de développement de jeux vidéo basé à Québec et à Montréal depuis plus de 20 ans, et nous réunissons des centaines de talents passionnés, unis par une seule ambition : créer des jeux inoubliables sur toutes les plateformes. On s’occupe de notre monde 4,5 jours de travail par semaine, à l'année. (Vendredi pm en congé); Un travail réellement flexible: 100% à distan…

Programmeur.euse Unreal senior

Télétravail · Quebec, Canada

Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console projects. Responsibilities include code reviews, performance optimization for CPU/GPU/Memory, and maintaining integrations with first-party services like Microsoft and Sony.

Lead programmeur.euse Unreal

Télétravail · Quebec, Canada

Lead the technical development of a mobile game project, acting as the primary point of contact for partners and coordinating with multidisciplinary teams. Responsibilities include ensuring code quality, mentoring the programming team, and aligning technical standards with the company's core team.