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Kabam

Source d’offres vérifiée

Kabam is a premier developer of engaging multiplayer games, collaborating with top entertainment brands to create award-winning experiences enjoyed by millions worldwide.

Vancouver, British Columbia

Computer Games
501 à 1 000 personnes

À propos

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that millions of players worldwide enjoy. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads, including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, San Francisco, Los Angeles, and Austin. Kabam is a wholly-owned subsidiary of Netmarble Games.

Postes ouverts

Concepteur de jeux (Contrat)

Hybride · Montréal

The game designer will create and document game systems, mechanics, and narrative content while balancing game economies. They will also collaborate with multidisciplinary teams to integrate features and present design specifications for approval.

Designer UX/UI (Contrat)

Hybride · Montréal

The designer will define UX/UI scope for projects, create user flows, wireframes, and visual assets while collaborating with design and technical teams. They are also responsible for presenting design solutions, auditing game paths, and delivering final design documentation.

Demande de bourse Game Changer 2026

Télétravail · British Columbia, Canada, Quebec, Quebec, Canada

The recipient will represent the next generation of game designers and artists by contributing fresh perspectives and ideas to the gaming industry. The role involves demonstrating a strong commitment to the field and sharing a vision for the future of video games.

Programmeur Backend Principal

Sur place · Montréal

Design and architect robust, scalable backend systems and cloud infrastructure using Infrastructure as Code. Implement and maintain CI/CD pipelines to ensure high-performance, secure, and zero-downtime deployment for mobile game services.

Programmeur de jeux (Contrat d'un an)

Sur place · Montréal

You will be responsible for writing, testing, and maintaining clean, efficient code while collaborating with designers and artists to build advanced game systems and tools. The role involves debugging software, creating extensible UI elements, and actively participating in an agile development environment.