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Ubisoft MontréalSource d’offres vérifiée

Programming Team Lead — Procedural Systems (Anvil)

Offre en anglais

Lead the procedural systems team by planning milestones, sprints, and tracking daily tasks to ensure the delivery of the roadmap. Manage employee development and performance evaluations while collaborating with domain leadership to align with production goals.

  • Sur place
  • Montréal, QC
  • Publié 19 août 2026
  • Postuler avant le 18 sept. 2026
  • 1 poste

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Résumé du poste

Company Description Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown! Job Description The Anvil Pipeline World Building team is looking for a team lead for its procedural systems team. Joining Anvil Pipeline means contributing to Ubisoft’s technology convergence, helping develop one of the best game content creation suites, and supporting multiple Ubisoft productions at the same time. What You Will Do As a team lead, you will work in collaboration with the World Building domain leadership team on topics within your scope. In collaboration with the team’s technical lead and the domain technical director, you will contribute to executing the vision and achieving the objectives of our roadmap. You will also be expected to develop a broad understanding of all systems supported and developed by your team, in order to effectively support decisions, priorities, and follow-ups related to deliverables. In this role, you will plan milestones and sprints in collaboration with the relevant leaders and collaborators. You will create, prioritize, assign, and track tasks on a daily basis, as well as monitor the team’s progress against expected deliverables. You will proactively identify risks and blockers, then propose solutions to the domain manager for your team. You will also maintain regular follow-ups with each of your employees, contribute to their individual development, and actively participate in the performance evaluation process. You will work closely with the World Building domain lead and the Anvil Pipeline production team to ensure alignment and the smooth execution of the work. Qualifications What you'll bring Skills Ability to collaborate effectively with other leaders and key collaborators. Leadership and strong interpersonal communication skills. Strong time management and prioritization skills. Ability to develop high-performing teams. Ability to manage stress, change, and ambiguity. Managerial courage and the ability to address issues constructively. Flexibility in work organization. Experience with the full development cycle of an AAA game. Technical knowledge C++. Development and production tools such as Perforce, Visual Studio, Jira, and Office 365. Technical constraints related to real-time systems, game engines, and level editors. Asset: procedural visual content generation tools, such as UE PCG, Houdini, etc. Asset: world creation tools. Asset: data organization in a game engine, such as entities, components, and object model.

Ce que vous ferez

Lead the procedural systems team by planning milestones, sprints, and tracking daily tasks to ensure the delivery of the roadmap. Manage employee development and performance evaluations while collaborating with domain leadership to align with production goals.

Exigences

Requires strong leadership skills and technical proficiency in C++ and game development tools like Perforce and Jira. Experience with AAA game development cycles and knowledge of real-time systems or procedural tools like Houdini is highly valued.

Compétences indiquées

  • Gestion du tempsSouhaitée
  • LeadershipSouhaitée
  • JiraSouhaitée
  • C++Souhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Leadership
  • C++
  • Perforce
  • Visual Studio
  • Jira
  • Office 365
  • Procedural Content Generation
  • Game Engine Architecture
  • Time Management
  • Prioritization
  • Interpersonal Communication
  • Team Development
  • AAA Game Development
  • Real-time Systems
  • Level Editors
  • Houdini

Domaines d’emploi

  • Software
  • Management & Leadership
  • Creative & Media
  • Technology
  • Engineering

Renseignements supplémentaires

Expérience minimale
5+ ans
Postuler avant le
18 sept. 2026
Langue de l’offre
anglais
Heures de travail
40 heures par semaine
Niveau d’expérience
Not Applicable