Retour à la recherche
Logo de Ubisoft Montréal
Ubisoft MontréalSource d’offres vérifiée

Senior Technical Designer

Offre en anglais
  • Montréal, QC
  • Sur place
  • Publié 8 sept. 2026
  • 1 poste

Ouvre un site externe

Connectez-vous pour enregistrer ce poste
Type d’emploi
Temps plein
Niveau d’expérience
Expérimenté · 5+ ans
Postuler avant le
8 oct. 2026
Langue de l’offre
anglais
Heures de travail
40 heures par semaine
Niveau d’expérience
Mid-Senior level

Résumé du poste

The role involves supporting the Level Design team by creating, integrating, and validating mission content and gameplay flows. You will maintain mission quality through visual scripting and collaborate with cross-functional teams to improve internal production tools.

Détails du poste

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description As a Senior Technical Designer at Ubisoft Montreal, you will support the Level Design team by contributing to the creation, integration, validation, and maintenance of mission content and gameplay flows. You’ll work closely with Level Designers and Technical Design teams to help ensure the quality and consistency of gameplay experiences. What You’ll Do Support the implementation, integration, and validation of mission content, gameplay flows, and branching sequences Collaborate with Level Designers and Technical Design teams to maintain mission quality and consistency Define, document, and improve guidelines related to mission flow and visual scripting Review mission implementations to ensure alignment with technical standards and the project’s creative vision Provide day-to-day support and troubleshoot issues related to mission workflows and scripting Analyze and triage Jira tickets, resolve straightforward issues, and escalate more complex cases when needed Create and maintain node-based scripting systems using proprietary and industry-standard tools Support the testing, validation, and improvement of internal mission creation tools Contribute feedback to improve production tool usability and efficiency Communicate effectively with cross-functional teams to support production needs in a fast-paced environment Qualifications What you bring to the team Experience in technical design, mission scripting, or level design support Knowledge of node-based visual scripting systems Familiarity with Unreal Blueprints or similar scripting tools Understanding of mission flow, gameplay integration, validation, and branching logic Ability to troubleshoot technical and production-related issues collaboratively Strong communication and teamwork skills Ability to learn quickly and adapt to new tools and workflows Familiarity with game engines or scripting systems used in game development; programming knowledge is an asset What To Send Our Way Your CV highlighting relevant skills and experiences Portfolio or project links adapted to the role

Ce que vous ferez

The role involves supporting the Level Design team by creating, integrating, and validating mission content and gameplay flows. You will maintain mission quality through visual scripting and collaborate with cross-functional teams to improve internal production tools.

Exigences

Candidates need experience in technical design or mission scripting with proficiency in node-based tools like Unreal Blueprints. Strong troubleshooting skills and the ability to adapt to proprietary game engines are essential.

Compétences indiquées

  • Technical Documentation · Souhaitée
  • Jira · Souhaitée
  • Troubleshooting · Souhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Technical Design
  • Mission Scripting
  • Level Design Support
  • Node-based Visual Scripting
  • Unreal Blueprints
  • Gameplay Integration
  • Branching Logic
  • Troubleshooting
  • Jira
  • Game Engine Proficiency
  • Technical Documentation
  • Cross-functional Communication

Domaines d’emploi

  • Creative & Media
  • Software
  • Art & Design
  • Engineering
  • Technology

D’autres postes auxquels postuler directement

Des possibilités semblables publiées par des employeurs qui recrutent sur Jobs.ca, sans formulaire externe.

Voir tous les postes à candidature simplifiée