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UbisoftSource d’offres vérifiée

Engine programmer - (March of Giants)

Offre en anglais

Develop, refactor, and optimize core engine systems to meet performance, scalability, and maintenance requirements. Collaborate with teams to identify development needs and document new systems to facilitate knowledge transfer.

  • Sur place
  • Montréal, QC
  • Publié 24 août 2026
  • 1 poste

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Résumé du poste

Company Description Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown! Job Description Main Responsibilities Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements. Is thorough and rigorous in the code structure. Develop, refactor and optimize core systems focusing on the long-term. Compile and understand the project purpose, identify development needs, and assess technical feasibility. Analyze the engine's existing functions and see if they're in line with the purpose. Build and improve the modules that the engine needs. Recommend improvements by designing and implementing new systems, as needed. Propose innovative changes, drawing inspiration from other games or engines in the industry. Maintain performance and optimize systems. Support the features and systems designed for production. Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work. Perform all other related duties. Qualifications Education: Degree in computer science, software engineering or equivalent training. Relevant experience: At least 5 years of experience in software programming, ideally in the video game industry or any other relevant experience. Skills and Knowledge: Excellent understanding of the technical specifications and architecture of different engine systems. Excellent analytical and synthesis skills Can solve complex problems. Autonomy and resourcefulness. Detail-oriented. A keen interest in various hardware architecture. Contract: Permanent Work flexibility: Office-based

Ce que vous ferez

Develop, refactor, and optimize core engine systems to meet performance, scalability, and maintenance requirements. Collaborate with teams to identify development needs and document new systems to facilitate knowledge transfer.

Exigences

Requires a degree in computer science or software engineering and at least 5 years of professional programming experience. Candidates must possess a deep understanding of engine architecture and hardware specifications.

Compétences indiquées

  • Résolution de problèmesSouhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Software programming
  • Engine architecture
  • Code optimization
  • System refactoring
  • Technical feasibility assessment
  • Hardware architecture
  • Problem solving
  • Analytical skills
  • Synthesis skills
  • Software engineering
  • Computer science
  • Performance tuning
  • Modular design
  • Scalability
  • Technical documentation
  • Resourcefulness
  • Complex Problem Solving
  • Knowledge Transfer
  • Computer Science
  • Hardware Architecture
  • Innovation
  • Software Engineering
  • Modularity
  • Code Structure
  • Detail Oriented

Domaines d’emploi

  • Software
  • Technology
  • Engineering
  • Creative & Media
  • Engine Programmer
  • Programmer / Analyst
  • Software Developers
  • Computer Programmers

Renseignements supplémentaires

Formation minimale
Baccalauréat
Expérience minimale
5+ ans
Langue de l’offre
anglais
Heures de travail
40 heures par semaine