U

Ubisoft

Source d’offres vérifiée

Ubisoft is a global leader in interactive entertainment, known for iconic game franchises and a commitment to fostering diversity and innovative gaming experiences.

Saint-Mandé, Île-de-France

Computer Games
5 001 personnes et plus

À propos

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Postes ouverts

Tools Programer - Quality Foundation

Sur place · Montréal

You will design, develop, and maintain microservices while migrating the product to a distributed, high-availability architecture. Additionally, you will promote a DevOps culture and collaborate with production teams to improve service reliability and performance.

Programmeur·euse Outils - Quality Foundation

Sur place · Montréal

You will design, develop, and maintain micro-services while migrating the system toward a distributed, high-availability architecture. Additionally, you will collaborate with production teams to improve workflows and ensure the reliability and observability of the service.

Animateur-trice jouabilité sénior (PNJ) - [Far Cry]

Hybride · Montréal

You will design, integrate, and validate animation systems for non-player characters, including locomotion, combat, and navigation. You will also collaborate with technical animators and programmers to ensure high-quality, stable animation features within the game engine.

Senior Gameplay Animator (AI) – [Far Cry]

Hybride · Montréal

You will create, integrate, and validate animation systems for non-playable characters, including locomotion and combat behaviors. You will also collaborate with technical animators, designers, and programmers to ensure high-quality gameplay features within the game engine.

Technical Lead - UI Programmer

Sur place · Montréal

The Technical Lead serves as the primary technical contact for UI systems, managing the technical roadmap and enforcing coding standards. They supervise a team of UI integrators and technical artists while ensuring UI features are performant, accessible, and aligned with design intent.

Chef.fe Technique - Programmeur.meuse IU

Sur place · Montréal

The Senior UI Programmer acts as the technical lead for all user interface systems, bridging the gap between engineering, design, and technical art. They are responsible for overseeing the UI team, ensuring high performance and accessibility, and maintaining the technical roadmap for the project.

Senior UX Designer

Sur place · Montréal

You will design intuitive and scalable UX solutions for a large-scale live-service multiplayer shooter while bridging the gap between game vision and player needs. This involves producing design artifacts, facilitating multidisciplinary alignment, and iterating on solutions based on user research and feedback.

Designer UX senior

Sur place · Montréal

You will shape the user experience for a large-scale multiplayer live-service FPS game by bridging product vision with player needs. Responsibilities include designing scalable UX solutions, creating design artifacts, and collaborating with multidisciplinary teams to ensure intuitive and cohesive gameplay experiences.

Team Lead - Modeling (Unreal)

Sur place · Montréal

The Team Lead will guide the modeling team in asset production workflows, ensuring quality standards and technical performance within Unreal Engine. They will also manage task distribution, coach junior artists, and coordinate with internal and external partners to meet production goals.

Chef·fe d’équipe - Modélisation (Unreal)

Sur place · Montréal

The Team Lead will guide the 3D modeling team by defining production workflows, maintaining visual standards, and ensuring performance within Unreal Engine. They will also collaborate with cross-functional teams and external partners to manage assets and support junior artists.

Senior Gameplay Animator (AI) – [Far Cry]

Hybride · Montréal

You will design, integrate, and refine AI animation systems for NPCs, including locomotion and combat behaviors. You are responsible for processing mocap data and ensuring the final quality of animation features within the game engine.

Animateur-trice jouabilité sénior (PNJ) - [Far Cry]

Hybride · Montréal

You will be responsible for designing, integrating, and validating animation systems for non-player characters, including enemies and allies. This involves processing motion capture data and collaborating with cross-functional teams to ensure high-quality gameplay features.

Associate Director, Game Services

Sur place · Montréal

The Associate Director will lead a multidisciplinary organization to support Ubisoft games and studios while developing leadership capabilities within the team. They are responsible for ensuring operational effectiveness, service delivery, and aligning organizational structures with evolving business needs.

Cybersecurity Detection Engineering Specialist

Sur place · Montréal

You will design, develop, and maintain scalable detection rules and frameworks using Detection-as-Code practices and automation. You will also collaborate with security and engineering teams to integrate telemetry feeds and improve operational efficiency across global environments.

Spécialiste cybersécurité en ingénierie de détection

Sur place · Montréal

You will design, develop, and maintain detection rules and technical frameworks using automation and detection-as-code practices. You will also collaborate with security operations and incident response teams to improve detection coverage and operational efficiency.

Directeur·trice Associé·e, Services de Jeu

Sur place · Montréal

Lead a multidisciplinary organization supporting Ubisoft's games and studios, focusing on organizational health, efficiency, and the reliability of IT and operational services. Manage and develop a team of managers while aligning service delivery priorities with business and production needs.

Associate Director, Game Services

Sur place · Montréal

Lead a multidisciplinary organization to support Ubisoft games and studios while developing managers and fostering high-performance teams. Oversee service delivery, operational risks, and organizational structure to ensure alignment with business and production needs.

Directeur·trice Associé·e, Services de Jeu

Sur place · Montréal

You will lead a multidisciplinary organization supporting Ubisoft's games and studios, focusing on team performance, organizational health, and operational service delivery. You will also collaborate with senior leadership to align operational models and service priorities with the company's business and production needs.

Senior Character Rigger - [Rainbow Six Siege]

Hybride · Montréal

You will build user-friendly character rigs in 3DS Max and integrate them into the game engine while supporting the AAA animation pipeline. Additionally, you will collaborate with technical art and programming teams to develop efficient deformation systems and optimize rigs for real-time performance.