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UbisoftSource d’offres vérifiée

UI Technical Artist (March of Giants)

Offre en anglais

The UI Technical Artist will integrate gameflow interfaces and menus into Unreal Engine using UMG and Blueprint. They are responsible for optimizing UI performance and ensuring visual consistency across all interactive elements.

  • Sur place
  • Montréal, QC
  • Publié 24 août 2026
  • 1 poste

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Résumé du poste

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job Description As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to life in Unreal Engine. You’ll transform UI mockups into functional, performant, and visually consistent experiences while working within the project’s technical requirements and collaborating closely with User Experience, UI Art, and UI Engineering teams. What you’ll do Integrate menus and gameflow systems in Unreal Engine using UMG and Blueprint Break down UI designs into reusable widgets, interface structures, and logic flows Implement menu animations and interactive interface behaviors Optimize UI performance related to CPU, memory, textures, and materials Collaborate with User Experience, UI Art, and UI Engineering teams to support smooth integration workflows Create and refine UI materials and shaders to support visual quality targets Manage and optimize UI textures and graphic assets for performance and consistency Diagnose and resolve UI integration issues related to Blueprint, UMG, and interface implementation Maintain visual consistency across menus and gameflow interfaces Support technical problem-solving related to interface integration constraints Qualifications What you bring to the team Strong proficiency with Unreal Engine, including UMG, Blueprint, and UI integration workflows Knowledge of UI shaders and materials Understanding of UI textures, including formats, optimization, and memory management Balance visual quality with technical performance requirements Apply a technical and solution-oriented approach to UI integration challenges Collaborate effectively with cross-functional development teams Communicate interface implementation constraints clearly and constructively Adapt to evolving production and technical needs What to send our way Your CV highlighting relevant skills and experiences Portfolio or project links showcasing relevant UI integration or technical art work Contract: Permanent Work flexibility: Office-based

Ce que vous ferez

The UI Technical Artist will integrate gameflow interfaces and menus into Unreal Engine using UMG and Blueprint. They are responsible for optimizing UI performance and ensuring visual consistency across all interactive elements.

Exigences

Candidates must have strong proficiency in Unreal Engine, specifically with UMG, Blueprint, and UI integration workflows. A solid understanding of UI shaders, materials, and texture optimization is required to meet performance and quality targets.

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • Unreal Engine
  • UMG
  • Blueprint
  • UI Integration
  • UI Shaders
  • UI Materials
  • Performance Optimization
  • Texture Management
  • Memory Management
  • Gameflow Systems
  • Widget Creation
  • Interface Logic
  • Technical Art
  • Visual Consistency
  • Cross-functional Collaboration
  • Workflow Management
  • Solution-Oriented
  • Technical Requirements
  • Animations
  • Blueprinting
  • Leadership
  • Innovation
  • Problem Solving
  • Technical Performance Measure
  • User Interface (UI)

Domaines d’emploi

  • Software
  • Creative & Media
  • Technology
  • Art & Design
  • Engineering
  • Technical Artist
  • User Interface (UI) Designer
  • Graphic and Multimedia Designers
  • Web and Digital Interface Designers

Renseignements supplémentaires

Expérience minimale
2+ ans
Langue de l’offre
anglais
Heures de travail
40 heures par semaine