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Systems Software Engineer - EA SPORTS™ NHL

Offre en anglais
  • Vancouver, BC
  • Sur place
  • Publié 27 août 2026
  • 1 poste

104 500 $–142 800 $ / année

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Type d’emploi
Temps plein
Niveau d’expérience
Intermédiaire · 2+ ans
Formation minimale
Baccalauréat
Postuler avant le
26 sept. 2026
Langue de l’offre
anglais
Heures de travail
40 heures par semaine
Niveau d’expérience
Mid-Senior level

Résumé du poste

Integrate primary technologies and features within a massive codebase while improving memory, load times, and overall performance. Collaborate with technical and non-technical teams to create practical designs and enhance development workflows through automation.

Détails du poste

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL. The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job. It’ll be what you love. We're looking for a Systems Software Engineer or someone interested in expanding their knowledge in the Systems area. Our Systems Engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team. Your Responsibilities Work with other engineers to integrate primary technologies and features in a massive codebase, merging modern and legacy designs across multiple hardware architectures. Improve memory, load times, and performance. Debug a range of defects in development environments. Look for ways to increase team efficiency through automation, tooling, or workflow enhancements. Contribute to core EA technologies to promote collaborative development efforts. Work with technical and non-technical co-workers to create practical designs that meet our players' expectations. Work together with a team of Systems engineers in a collaborative environment and report to a team lead. Support the team with technical issues and questions. Your Qualifications Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered. 3+ years of C++ development experience. Test, debug, and extend other software engineer's code. Knowledge of software engineering and architectural design. Understanding of memory management, file systems, multi-core processing, and performance. Experience with profiling tools to monitor and diagnose issues. Experience with build systems, pipelines, and source control. Experience with codebases supporting multiple compilers and architectures. Experience communicating and collaborating with external team members or teams. Bachelor's degree in computer science or related field, or equivalent training and professional experience. Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines. Previous experience shipping console products. Experience with assembly. Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code. Pay Transparency - North America Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Ce que vous ferez

Integrate primary technologies and features within a massive codebase while improving memory, load times, and overall performance. Collaborate with technical and non-technical teams to create practical designs and enhance development workflows through automation.

Exigences

Requires 3+ years of C++ development experience and a Bachelor's degree in Computer Science or a related field. Candidates should have experience with console products, assembly, and the ability to validate AI-generated code.

Avantages

• Vacation • Sick time • Paid top-up to EI/QPIP benefits • Extended health coverage • Dental coverage • Vision coverage • Life insurance • Disability insurance • Retirement plan • Bonus and incentive programs • Mental well-being support • Complimentary games

Compétences indiquées

  • C++ · Souhaitée

Autres compétences pertinentes

Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.

  • C++
  • Software Architecture
  • Memory Management
  • Multi-core Processing
  • Profiling Tools
  • Build Systems
  • Source Control
  • Assembly
  • AI-assisted Development Tools
  • Debugging
  • Performance Optimization
  • Legacy Code Integration

Domaines d’emploi

  • Software
  • Engineering
  • Technology
  • Creative & Media
  • Sports & Recreation

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