Online Programmer (March Of Giants)
- Montréal, QC
- Sur place
- Publié 9 sept. 2026
- 1 poste
Ouvre un site externe
- Type d’emploi
- Temps plein
- Niveau d’expérience
- Expérimenté · 5+ ans
- Postuler avant le
- 9 oct. 2026
- Langue de l’offre
- anglais
- Heures de travail
- 40 heures par semaine
- Niveau d’expérience
- Mid-Senior level
Résumé du poste
Design, develop, and maintain client-side and backend online systems to enable player connectivity and interaction for a new IP. Collaborate with multidisciplinary teams to optimize service performance, stability, and CI/CD practices.
Détails du poste
Company Description Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and much more. We believe that diverse perspectives allow both players and teams to thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us and help shape the future! Job Description As an Online Game Developer at Ubisoft Montréal, you will help build and support the online services required for the success of a new intellectual property. You will design, develop, and maintain client-side and backend online systems that enable player connectivity and interaction while ensuring scalability, reliability, and performance. Working closely with multidisciplinary teams, you will also contribute to continuous integration and deployment practices that support a smooth and stable player experience. What You’ll Do Gather team requirements and propose solutions for core game systems and features Design, develop, and maintain client-side and backend online systems Collaborate with production and programming teams to ensure reliability, performance, and maintainability of online services Develop and improve tools used to monitor, observe, and track service performance and availability Implement and optimize continuous integration and continuous deployment practices and tools Contribute to the evolution of service architecture to support game growth Troubleshoot technical issues and optimize existing systems Improve development workflows and technical practices Work with cross-functional teams to support seamless online service integration Help maintain the stability and resilience of the game’s online ecosystem Qualifications What you bring to the team Proficiency in Go and C++ Experience working with Unreal Engine 5 or a similar game engine Experience developing backend systems and features for AAA games Expertise in REST APIs Experience with cloud services such as AWS Knowledge of database design for online services Strong communication skills in both French and English to collaborate with global teams and partners Ability to collaborate effectively with multidisciplinary teams What To Send Our Way Your CV highlighting relevant skills and experiences Relevant projects, technical contributions, or Git repositories
Ce que vous ferez
Design, develop, and maintain client-side and backend online systems to enable player connectivity and interaction for a new IP. Collaborate with multidisciplinary teams to optimize service performance, stability, and CI/CD practices.
Exigences
Requires proficiency in Go, C++, and experience with Unreal Engine 5 or similar engines. Candidates must have expertise in REST APIs, AWS cloud services, and backend development for AAA games.
Compétences indiquées
- API REST · Souhaitée
- CI/CD · Souhaitée
- Go · Souhaitée
- Amazon Web Services · Souhaitée
- C++ · Souhaitée
Autres compétences pertinentes
Relevées dans la description du poste. Confirmez les exigences importantes ci-dessus.
- Go
- C++
- Unreal Engine 5
- Backend Development
- REST APIs
- AWS
- Database Design
- Continuous Integration
- Continuous Deployment
- Service Architecture
- English Proficiency
- French Proficiency
Domaines d’emploi
- Software
- Technology
- Engineering
- Creative & Media
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